Skip to main content

Kate's Light: Kate Walker at Robbins Reef Lighthouse

 


Written by Elizabeth Spires
Illustrated by Emily Arnold McCully
Holiday House.2021. Biography

Kate Kaird, an immigrant who left Germany in 1882 moved to America with her young son Jacob and eventually became one of the first lighthouse keepers on the Eastern Seaboard. Her journey began when she met and married John Walker and they moved to Robbins Reef lighthouse in New York harbor. Her husband was given the job as lighthouse keeper and she became the assistant keeper. At first she hated the lighthouse and she wasn't sure she could live in such a lonely place but she eventually adapted and learned to love the peace and quiet of the lighthouse. When her husband died she convinced the lighthouse board to let her stay on until a man could be hired. Four years later she was hired as permanent keeper making her one of the first women to be put in charge of a lighthouse. Kate took care of the lighthouse and lived there for 33 years and rescued more than fifty people.

I love lighthouses and I'm fascinated with the stories of lighthouse keepers. The gorgeous watercolor and ink illustrations really capture the beauty of the water and sky and create beautiful scenes full of color and expression. I also enjoyed reading the additional information at the end about Kate. This is a very distinctive book that highlights an unknown heroine who continued to "mind the light" something her husband encouraged her to do. A great book to read during Women's History Month.

Comments

Popular posts from this blog

Review: Fowl Play

  Fowl Play By Kristin O'Donnell Tubb New York: Katherine Tegen Books, 2024. Fiction 277 pages. Still reeling from her beloved uncle's death, Chloe Alvarez is comforted and confused when at his last will and testament reading, Uncle Will gifts her his African Grey parrot, Charlie. Charlie has a robust vocabulary and loves to make Alexa requests for her favorite songs, but when she starts saying things like, "homicide," and "cyanide," Chloe becomes convinced that Uncle Will may have met his demise by murder instead of a genetic disease, as was previously thought. Ultimately, bringing in her brother, Grammy, and Uncle Frank (and of course Charlie,) Chloe's ragtag and adoring family support her search for answers ---going on stakeouts, engaging in fast pursuits, and searching for clues. But as the suspects stack up and the mystery grows, Chole will learn that the process of death and grieving is complicated, and in the end her Uncle Will's words that, ...

Review: The Factory

The Factory By Catherine Egan New York, NY : Scholastic Inc., 2025. Fiction. 306 pages.  Thirteen-year-old Asher Doyle has been invited to join the Factory, a secretive research facility in the desert which ostensibly extracts renewable energy from the electromagnetic fields of its young recruits. But Asher soon realizes something sinister is going on. Kids are getting sick. The adults who run the Factory seem to be keeping secrets. And the extraction process is not only painful and exhausting, but existentially troubling. Asher makes a handful of new friends who help him with an investigation that turns into a resistance, which turns into...a cliffhanger! The Factory is a page-turning sci-fi with multidimensional characters, an intriguing plot, and refreshingly straight-forward writing. Egan weaves in detail about climate crises and social unrest, making the story's dystopian setting feel rich and plausible. With its sophisticated themes and accessible storytelling, I would recomm...

Review: A Game of Noctis

A Game of Noctis By Deva Fagan New York: Atheneum Books for Young Readers, 2024. Fiction. 310 pages. On the island of Dantessa, social standings and wealth are determined by your place in the Great Game. If you keep on winning, you can reap treasures, power, and security for yourself and your family; but if you lose too many games, you'll be exiled to Pawn Island and a life of servitude. That's what happens to 12-year-old Pia's grandfather. Due to poor vision, he struggles to see the games, but also can't afford new eyeglasses without winning. When his score falls to zero, he is sent away. Desperate to bring him back, Pia joins a ragtag group of misfits to form a team for the annual game of Noctis. The game requires contestants to perform dangerous challenges in front of a live audience, and no one outside the wealthy Diamond District has ever won. Each member of Pia's team, the Seafoxes, has their own reason to compete, but if they're going to win they'll h...