Skip to main content

A Savage Thunder: Antietam and the Bloody Road to Freedom


by Jim Murphy
New York: Simon & Schuster, 2009. 102 pgs. Juvenile Nonfiction
Though the battle of Gettysburg gets the most attention, the battle of Antietam was actually the bloodiest single day of fighting in the Civil War and, in fact, in the history of American warfare. Although Murphy's book begins fairly slowly as General McClellan's forces move into position to meet the Army of Northern Virginia under the command of General Robert E. Lee, the reader is soon in the thick of the battle with Union and Confederate soldiers mowing each other down like reapers with scythes. Murphy does his usual expert job of providing a clear and cogent overview of the whole battlefield, interspersed with anecdotes about and quotations from actual participants. The North "won" the day because they had more troops, but since General McClellan in his usual timorous fashion thought that the South had more troops (and neglected to send out patrols to find out how many Rebel soldiers there were), he failed to press his advantage and thereby lengthened the war by two years or more. "A Savage Thunder" is a powerful, beautiful, terrible story complemented by photographs that were the first ever taken on a battlefield before the dead were buried. I wish I had read this book before I visited the Antietam National Battlefield--it would have given me a better understanding of the sacred, sacrificial spirit that fills that place. Highly recommended for sixth grade and up.

Comments

Popular posts from this blog

Review: The Factory

The Factory By Catherine Egan New York, NY : Scholastic Inc., 2025. Fiction. 306 pages.  Thirteen-year-old Asher Doyle has been invited to join the Factory, a secretive research facility in the desert which ostensibly extracts renewable energy from the electromagnetic fields of its young recruits. But Asher soon realizes something sinister is going on. Kids are getting sick. The adults who run the Factory seem to be keeping secrets. And the extraction process is not only painful and exhausting, but existentially troubling. Asher makes a handful of new friends who help him with an investigation that turns into a resistance, which turns into...a cliffhanger! The Factory is a page-turning sci-fi with multidimensional characters, an intriguing plot, and refreshingly straight-forward writing. Egan weaves in detail about climate crises and social unrest, making the story's dystopian setting feel rich and plausible. With its sophisticated themes and accessible storytelling, I would recomm...

National Geographic Book of Animal Poetry

National Geographic Book of Animal Poetry Edited by J. Patrick Lewis National Geographic, 2012, 183 p. Poetry In this beautiful poetry collection, the National Children's Poet Laureate, J. Patrick Lewis, has teamed up with the amazing photographers at National Geographic. The result is 200 poems about animals, all illustrated with stunning nature photography.  The poems are well chosen and include rhyming, free verse, and shape poetry. Some of the poems are funny, many are contemplative and all are nicely typeset on top of the full color photographs. One of my favorites is a shape poem about flamingos, with a photograph of a flock of flamingos which seem to be standing the the shape of a flamingo (how did they do that?).  Lewis ends the collection with a brief but interesting section about writing animal poetry.  This selection is sure to turn any animal lover into a poetry lover.

Review: A Game of Noctis

A Game of Noctis By Deva Fagan New York: Atheneum Books for Young Readers, 2024. Fiction. 310 pages. On the island of Dantessa, social standings and wealth are determined by your place in the Great Game. If you keep on winning, you can reap treasures, power, and security for yourself and your family; but if you lose too many games, you'll be exiled to Pawn Island and a life of servitude. That's what happens to 12-year-old Pia's grandfather. Due to poor vision, he struggles to see the games, but also can't afford new eyeglasses without winning. When his score falls to zero, he is sent away. Desperate to bring him back, Pia joins a ragtag group of misfits to form a team for the annual game of Noctis. The game requires contestants to perform dangerous challenges in front of a live audience, and no one outside the wealthy Diamond District has ever won. Each member of Pia's team, the Seafoxes, has their own reason to compete, but if they're going to win they'll h...