Skip to main content

ENCHANTED STORIES: Gloom Town



Gloom Town 
Ronald L. Smith
HMHKids, 2020. 267 p.

Rory is a 12-year-old kid who lives with his mom in Gloom Town. Since life is hard and they are behind on their rent, Rory takes an odd job as a valet at the Foxglove Manor—the spooky old place in town that everyone says is haunted. As Rory starts to work as a valet, things get a little horrific and dangerous. Rory learns that there is more than what appears at the manor and the whole town might be in trouble. When Rory discovers a bit about what is really happening, he turns to his best friend Izzy. The two of them work to figure out what paranormal-horror is coming and what they can do about it.

This is the type of scary story that those just wanting to start reading horror might like. The paranormal monsters are scary—but not so scary that kids won’t stay up all night with nightmares. The fight against evil in the climax is properly thrilling—but not so suspenseful that readers will wet their pants while reading it. And the resolution is long and calm enough that readers will feel like the problem is fully resolved and they can go to sleep without worrying if the Lord of Foxglove Manor is going to haunt their dreams. All in all, this is a good book for those young readers who like good characters, intriguing story, and a nice heaping of horror—without the teen dreadful proportions that will keep younger readers awake all night long.

Comments

Popular posts from this blog

Review: Fowl Play

  Fowl Play By Kristin O'Donnell Tubb New York: Katherine Tegen Books, 2024. Fiction 277 pages. Still reeling from her beloved uncle's death, Chloe Alvarez is comforted and confused when at his last will and testament reading, Uncle Will gifts her his African Grey parrot, Charlie. Charlie has a robust vocabulary and loves to make Alexa requests for her favorite songs, but when she starts saying things like, "homicide," and "cyanide," Chloe becomes convinced that Uncle Will may have met his demise by murder instead of a genetic disease, as was previously thought. Ultimately, bringing in her brother, Grammy, and Uncle Frank (and of course Charlie,) Chloe's ragtag and adoring family support her search for answers ---going on stakeouts, engaging in fast pursuits, and searching for clues. But as the suspects stack up and the mystery grows, Chole will learn that the process of death and grieving is complicated, and in the end her Uncle Will's words that, ...

Review: The Factory

The Factory By Catherine Egan New York, NY : Scholastic Inc., 2025. Fiction. 306 pages.  Thirteen-year-old Asher Doyle has been invited to join the Factory, a secretive research facility in the desert which ostensibly extracts renewable energy from the electromagnetic fields of its young recruits. But Asher soon realizes something sinister is going on. Kids are getting sick. The adults who run the Factory seem to be keeping secrets. And the extraction process is not only painful and exhausting, but existentially troubling. Asher makes a handful of new friends who help him with an investigation that turns into a resistance, which turns into...a cliffhanger! The Factory is a page-turning sci-fi with multidimensional characters, an intriguing plot, and refreshingly straight-forward writing. Egan weaves in detail about climate crises and social unrest, making the story's dystopian setting feel rich and plausible. With its sophisticated themes and accessible storytelling, I would recomm...

Review: A Game of Noctis

A Game of Noctis By Deva Fagan New York: Atheneum Books for Young Readers, 2024. Fiction. 310 pages. On the island of Dantessa, social standings and wealth are determined by your place in the Great Game. If you keep on winning, you can reap treasures, power, and security for yourself and your family; but if you lose too many games, you'll be exiled to Pawn Island and a life of servitude. That's what happens to 12-year-old Pia's grandfather. Due to poor vision, he struggles to see the games, but also can't afford new eyeglasses without winning. When his score falls to zero, he is sent away. Desperate to bring him back, Pia joins a ragtag group of misfits to form a team for the annual game of Noctis. The game requires contestants to perform dangerous challenges in front of a live audience, and no one outside the wealthy Diamond District has ever won. Each member of Pia's team, the Seafoxes, has their own reason to compete, but if they're going to win they'll h...