Skip to main content

A Crooked Kind of Perfect


A CROOKED KIND OF PERFECT; Linda Urban; New York: Harcourt, 2007, 211pp. Fiction

Nine-year-old Zoe Elias yearns to play the piano--a baby grand, in the manner of Vladimir Horowitz. Her father responds to her musical wishes by bringing home a "wood-grained, vinyl-seated, wheeze-bag organ. The Perfectone D-60." Desperate to play just about anything, she starts up lessons with Mabelline Person (Per-saaaahn) , a ginger-ale loving instructor who sees her talent and takes her all the way to the Perfectone Perform-O-Rama,
where she plays Hits of the Seventies to universal acclaim. Throw into this already laugh-out-loud mix her agoraphobic father (holder of umpteen degrees from Living Room University), her totally unexpected new friend, Wheeler Diggs, to whom she is known as Zsa Zsa Goober, and Merv, the fast-talking organ salesman and you have a classic screwball comedy. Zoe and Wheeler both act older than their nine years, but this story is so fun, who cares?

Comments

Carla Morris said…
I really enjoyed this book as well.
Although an organ wasn't the instrument of choice, Zoe still has a musical experience, a trophy for
competition, and in the end her dream of a piano is granted along with the celebration of having her workaholic
mom and fearful dad come together to hear her perform. The power of music!
cm
curlyq said…
A very fun and entertaining read! I really enjoyed the characters in this book and the support network some of them form.
2112 said…
This comment has been removed by the author.
2112 said…
I loved the characters of this book. I loved how her dad was willing to try and taker her places despite his fears. (I especially loved how they always called a towtruck driver to give them directions back home). I also loved Wheeler's character and how it showed why we shouldn't judge people (especially kids) by how they act or dress, you never know what their home life is like.

Popular posts from this blog

Review: Fowl Play

  Fowl Play By Kristin O'Donnell Tubb New York: Katherine Tegen Books, 2024. Fiction 277 pages. Still reeling from her beloved uncle's death, Chloe Alvarez is comforted and confused when at his last will and testament reading, Uncle Will gifts her his African Grey parrot, Charlie. Charlie has a robust vocabulary and loves to make Alexa requests for her favorite songs, but when she starts saying things like, "homicide," and "cyanide," Chloe becomes convinced that Uncle Will may have met his demise by murder instead of a genetic disease, as was previously thought. Ultimately, bringing in her brother, Grammy, and Uncle Frank (and of course Charlie,) Chloe's ragtag and adoring family support her search for answers ---going on stakeouts, engaging in fast pursuits, and searching for clues. But as the suspects stack up and the mystery grows, Chole will learn that the process of death and grieving is complicated, and in the end her Uncle Will's words that, ...

Review: The Factory

The Factory By Catherine Egan New York, NY : Scholastic Inc., 2025. Fiction. 306 pages.  Thirteen-year-old Asher Doyle has been invited to join the Factory, a secretive research facility in the desert which ostensibly extracts renewable energy from the electromagnetic fields of its young recruits. But Asher soon realizes something sinister is going on. Kids are getting sick. The adults who run the Factory seem to be keeping secrets. And the extraction process is not only painful and exhausting, but existentially troubling. Asher makes a handful of new friends who help him with an investigation that turns into a resistance, which turns into...a cliffhanger! The Factory is a page-turning sci-fi with multidimensional characters, an intriguing plot, and refreshingly straight-forward writing. Egan weaves in detail about climate crises and social unrest, making the story's dystopian setting feel rich and plausible. With its sophisticated themes and accessible storytelling, I would recomm...

Review: A Game of Noctis

A Game of Noctis By Deva Fagan New York: Atheneum Books for Young Readers, 2024. Fiction. 310 pages. On the island of Dantessa, social standings and wealth are determined by your place in the Great Game. If you keep on winning, you can reap treasures, power, and security for yourself and your family; but if you lose too many games, you'll be exiled to Pawn Island and a life of servitude. That's what happens to 12-year-old Pia's grandfather. Due to poor vision, he struggles to see the games, but also can't afford new eyeglasses without winning. When his score falls to zero, he is sent away. Desperate to bring him back, Pia joins a ragtag group of misfits to form a team for the annual game of Noctis. The game requires contestants to perform dangerous challenges in front of a live audience, and no one outside the wealthy Diamond District has ever won. Each member of Pia's team, the Seafoxes, has their own reason to compete, but if they're going to win they'll h...